A downloadable tool for Windows and Linux

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This is a 3D tile based map editor, succeeding the Total Editor 2 included with my game Total Invasion II.

It features an interface for laying out 3D shapes in a grid, assigning textures to each one, and adding entities with arbitrary properties. The map is saved as a custom format, but can also be exported as a .gltf file that includes entity information and separates geometry into regions.

This is mainly for my own use, though I have included instructions and have tried to make it somewhat user friendly. It is unlikely to get many updates in the future, unless people are actually using it. 

It is open source under MIT license: Source code

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Click download now to get access to the following files:

Total Editor 3 Windows 3 MB
Total Editor 3 Ubuntu 3 MB

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